someone fine tuned an llm entirely in the browser and i have thoughts
this webgpu training experiment doing the rounds is genuinely impressive. fine tuning a small model client side means shaders doing backprop, weights living in gpu memory and zero data leaving the device. for games this is a glimpse of npcs that adapt to you without a server round trip. it is still slow and limited to tiny models, but baseline webgpu support makes it genuinely usable.
September 19, 2026 at 4:44 PM